Draws sight lines on 2D vertical simulations or vertical path geometry based on the location of the driver's eye within the vehicle as well as object heights, stopping sight distances, and interval distances to determine terrain obstructions.
Note:
Sets the height of the driver's eye measured from the ground.
Sets the distance to the driver's eye measured back from the front of the vehicle.
Choose how the length of the sight line is measured, and then specify the length in the box on the right.
Specify the vertical exaggeration scale of the drawn vertical path geometry if it was not drawn at 1:1.
Sets the height of the target end of the sight line.
Sets the length of the sight line representing the distance required for the vehicle to come to a complete stop (for examples of stopping sight distance values, see Appendix -> Examples of Stopping Sight Distance Values).
Sets the length of the straight line segment joining the vehicle position (driver's eye) to the target point ahead.
Sets the frequency of placed sight lines in the drawing.
Set which elements to draw as well as the element's color and line style as applicable for each element.
Select this check box to draw the sight lines that do not have conflicts with the terrain.
Sets the color and line style used to denote the sight lines that have conflicts with the terrain.
Sets the color and line style used to denote the portions of the sight lines that conflict with the terrain.
Select this check box to place a summary of the driver's eye and sight line settings in the drawing and set the color used for the summary.