Set which envelopes to draw in the turn simulations as well as the clearance distances where applicable. Click Properties to set the layer/level, color, and transparency for the elements that are selected to be drawn.
Select this check box to have the tracking points envelope drawn, and then set the tracking points envelope’s color. A tracking point envelope is drawn for each tracking point created in Vehicle's -> Tracking Points.
Select this check box to have the 3D turn simulation drawn with a 3D vehicle body or 3D swept path envelope. The 3D swept path envelope is the widest path swept out by the sides and overhangs of the 3D vehicle.
Example of vehicle body envelope
Select this check box, and then specify the Top Offset and Side Offsets values to have the 3D turn simulation drawn with envelopes generated at the distances offset from where the vehicle body envelope would normally be drawn.
Example of a vehicle body clearance envelope
Select this check box to have the 3D turn simulation drawn with the loads specified in Vehicles -> Define Loads.
Select this check box and then specify the Top Offset and Side Offsets values to have the 3D turn simulation drawn with envelopes generated at the distances offset from where the loads envelope would normally be drawn.
Click this button, and then select an existing turn simulation to replace the current properties with the properties from the selected simulation.
Note: Selecting a 2D simulation will replace the 2D properties only. Selecting a 3D simulation will replace the 3D properties only.
Click this button, and then pick an existing turn simulation in the drawing to update the turn simulation to the currently displayed properties . This is useful for making changes to existing turn simulations without having to regenerate or place them again.